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Like in all games, Smash has its traditional fighting game mode with its customized rules where four chosen fighters play on chosen stages.
This includes the Stamina mode (where players get HP that decreases), Time (time limit), Stock (lives) and Coin Battle (winner is the one that collects the most coins).
Players can customize fighter's special attacks with one of three variations for each.
The Mii Fighters and Palutena, however, have custom special attacks that aren't variants of the original attacks; these are unlocked from the beginning.
Instead of paths, the player has to choose which group of fighters that he/she wants to fight.
Events return from the previous two installments, in which players take on a series of themed battles. The game can redirect the player to the Nintendo e Shop where they may purchase the Virtual Console version of the game, if it is available on the service.
Events are arranged in a grid, however, and the path forward reveals itself when the player completes a given event. The following is a list of the Masterpieces: The Wii U version's Classic Mode operates in a different manner from that of the 3DS version.
Smash Tour is a board game mode in which players (as Miis) travel around a board by spinning a wheel, collecting fighters and power-ups for their fighters scattered around the board. If two players cross paths, then all players are pitted into a Smash battle for a reward, and the winner obtains a fighter from one of the other players.
Players may also obtain items that can be used to trigger various effects, and random events may also occur on the board.
The longer the rival stays alive, the stronger it'll become.